Claudia
Miranda

Designer, artist, and educator working at the intersection of spatial computing and creative practice. Oakland, CA.

Sightrance interactive installation: clay sculptures in a dark virtual environment
01
Sightrance
2026  ·  Interactive Installation

An ambient dreamscape and digital self-portrait. Clay sculptures scanned into virtual space. Handwritten journals fed into a machine that returned poetry instead of words.

Soft Dissolve VR environment: diffuse enveloping virtual space evoking therapeutic dissociation
02
Soft Dissolve
2018  ·  Virtual Reality

A diffused VR environment evoking therapeutic dissociation, the eerie calm of drifting between presence and absence. Sit down. Release control.

Anthesis AR installation: holographic flower companion rendered through a plexiglass pyramid
03
Anthesis
2017  ·  AR Installation

A holographic flower companion reflecting a viewer's inner state through symbolic bloom animations. Assigned by archetype. Rendered through a plexiglass pyramid.

Claudia Miranda teaching a workshop at Gray Area San Francisco
04
Teaching
Ongoing  ·  Education

Workshops and courses in 3D, photogrammetry, and immersive tools, taught at Stanford d.school, Gray Area, and BAVC.

About

Portrait of Claudia Miranda, designer and artist

Claudia Miranda is a designer, artist, and educator working at the intersection of spatial computing and creative practice. She has designed XR systems for the New York Times R&D lab, Apple Vision Pro experiences for Delta Airlines, and AI developer tools for Google. Her independent work spans VR, AR, interactive media, and 3D design.

She is an alumna and exhibiting artist at Gray Area San Francisco, where she completed the Creative Code Immersive program. She has also held a fellowship at the Mozilla XR Studio and a creative residency at SFMOMA.

Selected CV

2026
Sightrance, Gray Area, San FranciscoGroup show: Local Memory
2026
Personal Worldbuilding with 3D Modeling in BlenderInstructor, Gray Area SF
2023
Senior UX Designer, New York Times R&DSpatial platforms: VR, AR, and wearable devices
2024
Delta Locals, Apple Vision ProUX Design Lead, soft launched CES 2025
2018
XR Studio Fellow, Mozilla, San Francisco
2018
How Do You Know When It's Done?, Hypertalk @ A Maze., BerlinGames & Playful Media Festival
2018
Soft Dissolve, Gray Area Incubator Showcase
2017
Anthesis, Gray Area Incubator Showcase
2016
PlaySFMOMA Creative Resident, SFMOMA

Contact

Open to teaching, speaking,
commissions, and grants.

Emailhello@claudiamiranda.com Instagram@ghostmeat Portfolioclaudiamiranda.com