Digitaly Induced Dissociation
Soft Dissolve is an ongoing project that deals with creating virtual spaces modeled after distressing emotional states. It was inspired by the sensation of therapeutic dissociation.
The spacialized audio coupled with having the user lay down as the only means of “interaction” play a big part in achiving the type of surrender that precedes a dissosociative state.
Gear VR Demo
The first version of softdissolve was demoed on the Gear VR at the Gray Area Incubator Showcase. There were various issues with performance and the limitation of not having a sense of presence in the space. I got feedback from users that was incorporated into the second version of the experience.
HTC Vive Demo
The second version of softdissolve was demoed and tested on the HTC Vive. The only interaction in the experience is triggered when the viewer sits down.
I created everything in this piece during my time at the Gray Area Incubator. My advisor and cohort provided critical feedback on the experience and gave me an audience to demo the piece to.
Skills + Role
Art Direction + UX
3D Modeling (Maya)
Game Development (Unity3D)
Sound Design (GarageBand)